State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Anime Games on Android in the Middle East Q3 2022

In Q3 2022, the top 5 anime games on Android in the Middle East showcased impressive metrics in downloads, revenue, and active users. Here’s a breakdown of their performance.

Top 5 Anime Games on Android in the Middle East Q3 2022

In Q3 2022, the top 5 anime games on Android in the Middle East demonstrated notable performances in terms of downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.

ONE PIECE Bounty Rush saw significant growth in revenue and downloads. The game’s weekly revenue surged from approximately $10.7K at the end of June to a peak of around $31.1K by the end of August. Weekly downloads also showed a positive trend, increasing from about 5.8K in late June to around 11.2K in late August. Active users rose steadily, peaking at around 72.8K in late August before slightly declining to 64.2K by the end of September.

DRAGON BALL Z DOKKAN BATTLE experienced fluctuating revenue, starting at approximately $1.9K in late June and peaking at around $23.6K in mid-July. Weekly downloads saw a downward trend, starting from about 3.9K in late June and decreasing to around 1.9K by the end of September. Active users showed consistency, hovering around 13K to 15K throughout the quarter.

NARUTO X BORUTO NINJA VOLTAGE had a relatively stable performance. Weekly revenue fluctuated, peaking at approximately $1K in mid-July and then declining to around $453 by the end of September. Weekly downloads remained steady, fluctuating between 2.1K and 3.2K. Active users also showed a slight decline, from about 3K in late June to approximately 2.5K by the end of September.

DRAGON BALL LEGENDS showed notable trends in weekly revenue, peaking at around $15.9K in mid-July before stabilizing around $6.7K by the end of September. Weekly downloads saw a steady increase, reaching about 2.3K by mid-September. Active users experienced growth, peaking at approximately 18.3K in late August before settling at around 16.2K by the end of September.

Yu-Gi-Oh! CROSS DUEL had a late start, with significant activity only beginning in early September. Weekly revenue peaked at around $707 in mid-September. Downloads surged to approximately 10.8K in early September before stabilizing around 2.3K by the end of the month. Active users peaked at about 6.9K in early September and then declined to around 2.6K by the end of the month.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022